Nvidia GeForce and Studio Driver WHQL Update 471.41

Nvidia GeForce and Studio Driver WHQL Update 471.41
Nvidia GeForce and Studio Driver WHQL Update 471.41

Nvidia released a new updated GeForce and Studio WHQL driver update, both with build number 471.41.

  • Added support for Windows 11.
  • Added support for CUDA 11.4

Fixed in this build

  • [Capture One]: Hardware acceleration has stopped working.
  • The NOHud/RemoveHud filter of the game Valorant has been disabled.
  • [Doom Eternal]: The game may freeze while playing.
  • [League of Legends]: The game may not start.
  • [HDR]: The color of the mouse pointer may change when connected to certain DSC monitors in HDR mode.
  • The “Ansel DOF” filter obscures the entire screen in some games.
  • For some monitors, the screen resolution is limited to 640×480 after the driver update.
  • [HDMI 2.1] [8K] HDMI audio playback can be distorted after changing the display mode
  • [RDP] A remote desktop connection to a PC where the color is set to 10-bit results in a distorted
  • GPU HDMI audio dropouts may occur when connecting to an LG C9 OLED TV

Remaining Issues

  • [Batman Arkham Knight] [GeForce 10 Series]: The game may crash when using turbulence smoke. To work around this issue, disable “INTERACTIVE SMOKE/FOG” in the game’s graphics options.
  • [YouTube]: Video playback stutters when scrolling down the YouTube page.
  • DPC latency is higher when the color mode is set to 8-bit color compared to 10-bit color. to work around this disable MPO with the registry key see here
  • [Hitman 3]: The game may show random flickering when V-SYNC is disabled
  • [Monster Hunter World]: The game shows flashing glitches after prolonged playtime.
  • Sonic & All-Stars Racing Transformed can crash on racetracks where players drive through water.
  • Unable to recognize supported display modes for Samsung Odyssey G9 display