Windows 11 Visual Studio 2019 version 16.11.4
Windows 11 Visual Studio 2019 version 16.11.4

For those who have missed it, Microsoft released Visual Studio 2019 version 16.11.4.

The new software comes with Windows 11 SDK support and Adds Xcode 13.0 support.

Fixed in Visual Studio 2019 version 16.11.4

  • Windows 11 SDK support.
  • Adds Xcode 13.0 support.
  • Add AMD64 math functions to ARM64X CRT.
  • Updates to the ARM64 and ARM64EC interfaces between the binary and the POGO instrumentation runtime.
  • Fixed several problems with IntelliSense responsiveness and correctness affecting C++20 concepts, ranges, and abbreviated function templates.
  • Fixed a false positive in local lifetime checks.
  • Corrected an issue where arrays allocated with a constant of size > 32bits could allocate less memory than requested.
  • Ensures that ATL string initialization occurs during static variable initialization, in the default AppDomain.
  • Fixed a bug in C++ Concurrency::parallel_for_each that was crashing the calling process due to integer overflow.
  • Fixed a bug in the STL’s iterator debugging machinery that could cause crashes in multithreaded programs using STL containers.
  • We have fixed a fatal internal compiler error caused by unnamed structs whose fields are referenced from SAL annotations.
  • Fixes a rare crash when analyzing templated code that uses __uuidof.
  • Fixed an issue that caused C++ static analysis results to sometimes not display correctly in the FixIt action.
  • Fixed opening .uitest extension files in Coded UI project
  • Fire component change events for non-component objects also in WinForms .NET designer
  • Fix for crash on deleting ContextMenuStrip control in Windows Forms .NET designer.
  • Guard against crashes when the Windows Forms designer reloads when dragging.
  • Fix for intermittent VS crash while interacting with WinForms .NET designer during solution or project rebuild.
  • Fixed a bug causing .NET 5 projects to be reported as out of date when they should have been up to date, causing slower builds.
  • Automatically disable asset-indexing for large scale Unity projects.
  • This release fixes an issue with deploying certain Windows Application Packaging projects where deployment is unnecessarily copying unmodified files.

Source: Microsoft